My name is Tom Jackson. I make games.

Guns, lots of guns

I’ve has a long list of weapons for this game ever since the first GDD really, combat s always going to be a main feature of the core. Lately i finally got round to building some of them. If you have been following me for a while and have seen some of my previous videos [...]

The Core Goes Multi Platform

I was in two minds whether or not to post this… on one hand, I want to inform people that I am indeed planning to make The Core as a PC/Mac downloadable game after the initial iPad release, and was excited to show some footage of a potential battle scene with cool explosions and all. [...]

The Core Planet Preview

Now for something interesting :) Showing in the video below is The Core’s planet surface mode. In this you control a little hologram drone and you can search for payloads on the planet. Some technical limitations of the iPad mean that I had to develop some interesting techniques to get a terrain. Unity has a [...]

The Core on a real iPad

This update is long overdue but I’ve been busy developing The Core. It’s hard doing everything by yourself! Even when you’re a robot from the future. So without further ado, the updates… I’ve been working on the combat game for a little while and finally have something worth showing. Also as a bonus this is [...]

Optimizing Unity Games for the iPad

As some will know I started developing the core before the iPad was available to buy. This meant a lot of guesswork in terms of rendering performance, draw calls, vertex count and all the other fun stuff you have to think about from time to time. This weekend just past I spent a good amount of time [...]

The Core Update (New Video)

After countless hours the galaxy has been fully populated. Now there are roughly half a million stars in the core all with unique planetary systems. The planets that are colonised all have unique markets, economies and tech levels allowing for an in depth trading game. A bit more about planets… Planets have been sorted into [...]

New Project : Island Strike

Firstly, development of The Core is going well, so anyone following that project don’t worry some big developments have been made since my last update and I’ll post about those another time. For the last week I’ve been playing around with an experimental idea; to remake one of my favourite old games from the Amiga [...]

The Final Line Up For The Core

  Well here they are, some pretty, some ugly, some pretty ugly. The finalised 8 races are here!