Games

Come Home

Not so much a game, more a game like experience based on a true story. Events are symbolic of moments in my life at the end of 2011.


Status : RELEASED

Boom Bugs

Physics destruction strategy for iOS and Android! Help rid the forest of evil spiders by using explosive bugs fighting to protect their homeworld


Status : Released

AWOL

With a heavy focus on atmosphere, this shooting/driving game was designed for the Ludum Dare Competition #21! Created in less than 48 hours.


Status : Released

Drop

Drop is a musical reflection based puzzle game. Work your way up the chromatic scale through 36 puzzles and create unique music while you do it


Status : released

Step Seq

More of a toy than a game, Step Seq is a music creation step sequencer type program. Designed for ease of use and ear pleasing results!


Status : released

The Last of the Nyoms

A game made in 48 hours for the Ludum Dare Compo number 20.


Status : released

SRL

A game made in 7 days. This roguelike space adventure game has thick atmosphere and infinite replayability as you try to reach the top of the alien infested space ship!


Status : released

Stratosfear

Made for the Game Prototype Challenge v5. A 7 day prototype game based on the themes “Rising” and “Companion”. The gravity units on LV-427 have failed! You must save the drifting colonist before they leave the stratosphere and perish.


Status : released

Surrender

A hyper-speed development project; all out vehicular desert warfare in a sci-fi setting.
Developing to submit as a browser playable game for the Kongregate Unity3D competition and depending on the success who knows where else!


Status : released

The Core

An iPad exclusive space trading / combat game. Take part in an epic tale to find the secrets of the galaxy and its races.


Status : pre alpha