Category : iPhone

Boom Bugs Released!

Title says it all :) Boom Bugs my physics based destruction game has officially been released on iPhone and Android, and the iPad HD edition is under review as we speak. After working solo on the project for a little while I collaborated with the guys at Playerthree and between us we finished it from [...]

Designing for iOS

I’ve been quiet recently, a lot of this is due to me focussing on a couple of key titles for me for iOS. One you already know about and one is totally unannounced. With all this work on little screens I was doing all sorts of UI and HUD design and one of the things [...]

iPhone 4 Gyro Control in Unity

 The Write Up. This idea spawned from seeing an iPhone app called Cameraman for Maya by Wes Mcdermott (www.the3dninja.com). The basic principle is you can use the gyro inside an iPhone 4 to record motion capture data. Really useful if you want to get an authentic shaky cam effect. I’ve been planning some larger projects [...]

Introducing : Boom Bugs!

Introducing : Boom Bugs!

Hello! I am pleased to finally announce the project I’ve been working on for the last few weeks… It is called “Boom Bugs!” Earlier on in the year I made a blog post announcing a new title called Tick, Tick Boom. Well that was the prototype for what is now “Boom Bugs!”. I was getting [...]

New Project Announced! : Tick Tick Boom!

New Project Announced! : Tick Tick Boom!

Hello! Surrender has been live for a few weeks now. Response has been generally good. I’ve learnt a lot and I will no doubt be re-visiting this project in the future to add much needed multiplayer and develop it further into a “proper” game worth paying for :) Now, about the present… I have started [...]